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WSCLib SDK 1.0.0
GPU-accelerated video output framework for Windows
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Functions | |
| WSCVResult | WSCV_SetVolume (int playerId, int volume) |
| Set volume (0–100, can exceed 100 for amplification). | |
| int | WSCV_GetVolume (int playerId) |
| Get current volume. | |
| WSCVResult | WSCV_SetMute (int playerId, int mute) |
| Set mute state. | |
| int | WSCV_GetMute (int playerId) |
| Get mute state. | |
| WSCVResult WSCV_SetVolume | ( | int | playerId, |
| int | volume ) |
Set volume (0–100, can exceed 100 for amplification).
| playerId | Player ID. |
| volume | Volume level. |
| int WSCV_GetVolume | ( | int | playerId | ) |
Get current volume.
| playerId | Player ID. |
| WSCVResult WSCV_SetMute | ( | int | playerId, |
| int | mute ) |
Set mute state.
| playerId | Player ID. |
| mute | 1 to mute, 0 to unmute. |
| int WSCV_GetMute | ( | int | playerId | ) |
Get mute state.
| playerId | Player ID. |